The UNAA proudly presents the 2nd Annual renamed World Ninja Athlete Games, where the entire world on March 1- 6 , 2022 will compete on the same course design in pursuit of finding the World’s Champions. This event is like the Olympic trials where gyms from all over the world, are competing on the same course design, same week, against other athletes in other parts of the world to become the Champions!
20099 Ashbrook Place Suite #145, Ashburn, VA 20147
21531 Blackwood Court #110, Sterling, VA 20166
Location and time slots listed in Pike13 app. You must register through UNAA here prior to enroling in time slot in Pike 13 (NoVa Ninja scheduling software). Coaches will check registartion at start of wave and only registered atheltes will be able to run the course.
There are 2 hour blocks throughout the March 1 -6 week (except Thursday). If none of these time slots work for you, please email Joye@novaninja.com and we can get you scheduled. Blocks are limited to 6 atheltes an hour. Warm up will be independent and take place the first 15 minutes of the time slot. The course runs will start immediately after the warm up time. There will be no review of the course. The course will be clearly marked. Athletes are expected to study the course, rules, and obstacle order.
We award Huge Medals to the athletes that Place Top 3 in the entire World!
We would like to thank all who participated in this first year. We strive to be a world leader in ninja obstacle competition and feel confident that this year’s improvements will make this one of the most objective and fair tournaments in the world. We made history in our inaugural year in having a true “world” tournament as 45 gyms with over 1000 athletes in 12 countries throughout the world, from Asia to Europe and North and South America joined in and gave it their all.
Join us in this incredible experience as you and your team compete on the same stage with the entire globe in this International competition in hopes of being crowned, a World Champion. This course will remain the same each year, just like an Olympic event, this way true world records can be set and goals achieved. Just like in track, in the 400m, track texture, the wind force and direction, the weather, hot, cold , humid, etc....so many variables that makes each location unique, the course or event remains the same and everyone can work year round to set the new world record.
WHAT ARE THE COURSES?
KIDS Age 11 and Under
1 2 1 2 1 1 1 1 2 2 1 1 1 2 2 1 1 1 (points per obstacle)
1. QUINTUPLE STEPS – 3ft corner to corner (1 pt)
2. 4” PVC Roller x 4ft (2 pt)
3. Rings- 6ft Gap for 30ft (1 pt)
4. Peg Board- 6ft (Static pegs for Age 7U) (2 pt)
5. Rope Climb- 12ft ( 8ft for Age 7U) (1 pt)
6. 100ft Run (1 pt)
7. Quintuple Steps (1 pt)
8. 10ft Balance Beam- elevated 18”- 2ft dismount to a marked platform (1 pt)
9. Grips – 4ft gap for 20ft (2 pt)
10. Laches – 4ft gap x 20ft (Age 7U May skip this - award full points) (2 pt)
11. Rope Climb- 12ft ( 8ft for Age 7U) (1 pt)
12. 100ft Run (1 pt)
13. Quintuple Steps (1 pt)
14. 4”PVC Roller x 4ft (2 pt)
15. Cliff Hanger x 12 ft (2 pt)
16. Rings- 6ft Gap for 30ft (1 pt)
17. 1 Rope Climb- 12 ft (8ft for Age 7U) (1 pt)
18. 1 100ft Run ( must finish with this as last obstacle) (1 pt)
ADULT COURSE Age 12+
1 2 1 2 1 1 1 1 2 2 1 1 1 2 2 1 1 1 (points per obstacle)
1. QUINTUPLE STEPS – 4ft corner to corner (1 pt)
2. 4” PVC Roller x 6ft (2 pt)
3. Rings- 6ft Gap for 60ft (1 pt)
4. Peg Board- 12ft (2 pt)
5. Rope Climb- 15ft (1 pt)
6. 100ft Run (1 pt)
7. Quintuple Steps (1 pt)
8. 10ft Balance Beam- elevated 24”- 3ft dismount to a marked platform (1 pt)
9. Grips – 4ft gap for 40ft (2 pt)
10. Laches – 4ft gap x 40ft (2 pt)
11. Rope Climb- 15ft (1 pt)
12. 100ft Run (1 pt)
13. Quintuple Steps (1 pt)
14. 4”PVC Roller x 6ft (2 pt)
15. Cliff Hanger x 16 ft (2 pt)
16. Rings- 6ft Gap for 60ft. (1 pt)
17. Rope Climb- 15 ft. (1 pt)
18. 100ft Run ( must finish with this as last obstacle) (1 pt)
Guidelines and Specifications
So, as you see, it repeats several obstacles. This is an Endurance course. To stay consistent with the order of the Obstacles as listed the 100ft run is Required to be after each Rope climb, prior to starting the Q Steps. So there will be a total of 300ft run that must be achieved after 3 Rope climbs. No exceptions. The Last 100 ft run must end back to the Q Steps to a buzzer or touching the first Step in Q Steps.
VIDEO OF ALL THESE OBSTACLES and ALL RULES AVAILABLE HERE:
PLEASE VIEW THIS VIDEO FOR CLARIFICATION ON ALL OF THESE RULES AND OBSTACLES. UNAA Rules will be used for scoring and Ninja Master Must be used for REGISTRATION and Scoring.
HOW IS IT SCORED?
- There are two courses:
• One course for 11 and Under - • Second course for all others aged 12+
- Both courses are comprised of 18 obstacles counting as 1 and 2 point obstacles.
- Score and Rank is based on
- 1. Firstly = # of obstacles completed 2. Secondly = Time of completion
So, as you see, it repeats several obstacles. This is an Endurance course. To stay consistent with the order of the Obstacles as listed the 100ft run is Required to be after each Rope climb, prior to starting the Q Steps. So there will be a total of 300ft run that must be achieved after 3 Rope climbs. No exceptions. The Last 100 ft run must end back to the Q Steps to a buzzer or touching the first Step in Q Steps.
OBSTACLE SPECIFICS:
Quintuple Steps
Steps may vary in size. Steps must be at an angle between 45 degrees and 60 degrees. The distance for KIDS from outside corner to inside corner must be 3ft. The distance for Adults is 4ft. There must be minimum of 5 Steps. You ARE allowed to Cat Grab the Top of Step if possible. All 5 steps must be touched by at least one foot. Dismount anywhere after last step. Distance from start edge to finish edge is 16ft minimum or more. No Alternates.
PVC Roller- Distance- 4ft Kids or 6ft Adults
Must be 4” Schedule 40 PVC Pipe. Width minimum 1ft. No Maximum width. No Alternates.
Pipe must start behind one line and go Past the next line before dismount. Distance of lines is 4ft for Kids and 6ft for Adults. Both feet on the pipe to start before crossing start line and both feet on pipe when crossing finish line before dismount.
Rings- 6ft gap - Distance – 30ft Kids or 60ft Adults
Alternates- 5ft or 4ft Gap as long as the shortest distance with One ring in swing position is not closer than 3ft. From first ring to last ring must reach or exceed the distance required. IE- 6 rings at 6ft gap = 30ft or 7 rings at 5ft Gap =30ft or 9 rings at 4ft Gap=32ft. ( 60ft for Adults)
Athlete may go back and forth depending on length of obstacle. If ring to ring is 15ft, they must go back and forth to complete 30ft....etc. ( Adults 60 ft) If going back and forth, must Completely release 2nd to last ring and have both hands on last ring, before going back. Also must completely release 2nd to last ring and bear weight with both hands on last ring before obstacle is complete.
Grips- 4ft Gap. Suspended by one strap or chain. Distance -20ft Kids or 40ft Adults
Alternates- 6ft or 5ft Gap as long as the shortest distance with One grip in swing position is not closer than 3ft. From first Grip to last Grip must reach or exceed the distance required. IE- 5 Grips at 6ft gap = 24ft or 5 Grips at 5ft Gap =20ft or 6 Grips at 4ft Gap=20ft. (40ft for Adults)
Grips may be Up to 6” total width. No grabbing chain or straps or eye bolt, ONLY the hold itself. Type of grips allowed. Cones, balls, bombs, Egg bombs, pipes, cones, chucks, blocks, horizontal pipe, bananas, bowling pins and unique grips with in the required max size. NOT ALLOWED – Rings, donuts, Pumpkins, UFO, Large Cannon Ball, Large Star, V Wing, Bungees. All grips Must vary. IE- not allowed to use all Bananas or all Cones or all bombs. Minimum is 4 different grips mixed.
Athlete may go back and forth depending on length of obstacle. If 1st grip to last grip is 15ft, they must go back and forth to complete 20ft....etc. (Adults 40ft). If going back and forth, must completely release 2nd to last grip and grab last grip with both hands before going back. Also must completely release 2nd to last grip and bear weight on last grip with both hands before obstacle is complete.
PEG Board - Horizontal - First Hole to Last Hole Distance- 6ft Length for Kids, 12ft for Adults
Pegs are of standard size and hole distance may be between 6” gap and 16” Gap. Athlete may skip as many peg holes as they are able. If Peg board is shorter than 6ft, athlete must go to the max length of last hole and then back to
complete the total distance. Two Pegs must start side by side at start point with athletes full weight before moving forward. Last peg must be placed into hole at or beyond required distance with second peg next to it if going back and forth. Last peg must be placed into hole at or beyond required finish
distance with both pegs side by side in last holes to be complete before dismount. For 7U, you may make the Pegs Static, so they don’t have to take them out and place back in, but can just grab the pegs in a static position. Only One side of the peg board may be used.
Rope Climb 12ft for Kids, 15ft for Adults
Rope may be of any size. We recommend 1.5” rope. Athlete must start on floor and climb the distance required. If Rope is more than 15ft, place a Colored piece of tape around rope to indicate 12ft or 15ft from ground. For 7U – 8ft. ONE hand must touch Past that piece of tape and hit a bell. If rope is Shorter than required length, athlete must touch bell above the top point of rope and go back down to the distance needed, touch with TWO hands below line and back up and hit bell with One Hand at top to complete the total distance. IE- if Rope is 12 ft total, place a piece of tape 3 ft down from TOP of rope. Now athlete must touch bell above top tape line of rope , come down to have two hands below tape and then back up to top of rope and hit bell to complete the total distance of 15ft. Athletes may dismount anywhere on rope, as long as it is safe and adequate padding is in place.
Balance Beam- 10ft.
Balance beam must be no larger than 4”. A 4 x 4 beam is recommended. For Kids, it must be elevated on one end by 18”. For Adults it must be elevated on One end by 24”. Please be sure it is stable and safe for athlete. Wabble is allowed , just be sure safe padding is provided in case of a fall. Kids must dismount 2ft past end of Beam, Adults must dismount 3ft past end of Beam.
Laches Bars– 4ft Gap. Distance - 20ft for Kids and 40ft for Adults
(Age 7U may skip this obstacle) they must go to the obstacle and run through start and finish to get full points. Monkey bar form is allowed.
Alternate- For 4ft Gap bar to bar = 6 bars - for 5ft Gap = 5 bars, for 6ft Gap= 5 bars.
From first bar to last bar must equal at least 20ft. (40ft adults) If obstacle bar to bar is only 15ft, athlete must go back and forth to complete the total distance. When making transition, both hands must be on last bar before going back. Full weight on last bar must be achieved before complete.
Cliff Hanger - Distance- Kids 12ft, Adults 16ft Max size of rail = 2”
Two hands must start on one end and then athlete moves across rail and two hands touch past the required distance. If Rail is only 6ft, athlete must go back and forth as many times as needed to complete the total distance. If there is a gap between rails, that is OK, as long as total length of rail is not less than half the distance required. IE. Min Rail length for kids is 6ft or 8ft for adults....as long as gap completes the Total distance required. Athlete must go back and forth to complete the total distance if needed, two hands at start, transition and finish.
WHAT ARE THE RULES?
- It is absolutely mandatory that an athlete’s run be filmed for verification and timed exclusively with NinjaMasterapp software in order to podium (top 3).
- All videos of the Top 3 ranks per class are required to be submitted and approved by the judge panel of the UNAA. Any and all decisions of this body are final.
- Each gym/facility agrees to guarantee strict adherence to all details explained under Guidelines and Specifications for both courses:7U-11U & 12+
- Time limit for each run will be set to 10 mins. At which time the app will conclude their run at that point in the course.
- Top gym placement is determined by the total amount of top 3 athlete runs hosted by that gym, regardless of where that athlete is actually from; their gym choice is the determining factor.
AWARDS PER DIVISION
1. There are two groups of Awards:
- Awards for the Top 3 in each class in the World
- 1st place – Gold Medal
- 2nd place- Silver Medal
- 3rd place- Bronze Medal
- Awards and Cash payouts for the top gyms {all money and awards will be from the (prize pool) paid by each entry}
- 1st place- Gold gym award and receive 50% of the Gym prize pool
- 2nd place-Silver gym award and receive 30% of the Gym prize pool
- 3rd place -Bronze gym award and receive 20% of the Gym prize pool
www.novaninja.com
(e) info@novaninja.com
(p) 571-5264706
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21531 Blackwood Court #110
Sterling, VA 20166
20099 Ashbrook Place #145
Ashburn, VA 20147
Both locations will be used for the event based on preference.